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Builds
A build is a particular instance of building a target.
When you run tg build, either an existing build is found for the target, or a new build is created.
export default tg.target(() => { // Sleep for ten seconds. await tg.sleep(10); return "Hello, World!";});
# Build the target. The `--detach` or `-d` flag outputs the build's ID and returns immediately rather than waiting for the build to complete.$ tg build -dbld_deadbeef# Get the build's status.$ tg build status bld_deadbeefstarted# Wait for the build to finish and get its output.$ tg build output bld_deadbeef"Hello, World!"
Builds are not objects because they are mutable. Their IDs are not content addresses, they are randomly assigned.